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Old October 9, 2003, 01:00   #1
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Nonmilitary scenarios
Most existing scenarios seem to be based on military conquest, so how about some alternatives?

Here are a couple of my ideas...

1) Railroad construction

Involves building a railroad through hostile territory from your starting city to objective city or cities. Objective cities are placed in the hands of a neutral party with a super-high defense unit. One turn before the scenario ends, you are given special units that are essentially ground-based nukes with low movement, thus requiring a clear railroad to get through to take the objective cities.

2) Industrial Production

Wonders are made objectives, but none are built at the start of the game. Your job is to stake out some cities and maximize production capacity and construct as many wonders as possible before the end of the scenario.
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Old October 9, 2003, 04:15   #2
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I was thinking about such thing, but got to the point that it's the military fight that I like, and the rest as well...
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Old October 9, 2003, 05:43   #3
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Re: Nonmilitary scenarios
Quote:
Originally posted by Smiley
Most existing scenarios seem to be based on military conquest, so how about some alternatives?

Here are a couple of my ideas...

1) Railroad construction

Involves building a railroad through hostile territory from your starting city to objective city or cities. Objective cities are placed in the hands of a neutral party with a super-high defense unit. One turn before the scenario ends, you are given special units that are essentially ground-based nukes with low movement, thus requiring a clear railroad to get through to take the objective cities.
St-Leo did an excellent Railroad construction scen: Orient Express!
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Old October 9, 2003, 06:13   #4
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Really? Didn't know about it.
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Old October 9, 2003, 10:24   #5
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I'm not sure if it was officially released, but here you'll find some infos on it:

http://apolyton.net/forums/showthrea...threadid=80266

And St Leo, if you didn't release it yet, please do: it is very original, fast and very enjoyable!
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Old October 9, 2003, 22:40   #6
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Hmm that was beta'd in a private release. I've PM'd St Leo about it.
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Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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Old October 10, 2003, 07:08   #7
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a-ha
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Old October 10, 2003, 12:29   #8
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there was one by warvoid about a vineyard, you need to cut trees and take care of your fields, a fun and very original scenario
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Old October 10, 2003, 13:31   #9
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... available at the Spanish Site

(and, of course, at WarVoid's personal website)
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Old October 10, 2003, 21:54   #10
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Enjoy.
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Old October 10, 2003, 22:14   #11
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It it a FW, MGE or ToT scenario?
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Old October 10, 2003, 22:25   #12
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FW/MGE.
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Old October 11, 2003, 01:01   #13
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work in progress
Attached Thumbnails:
Click image for larger version

Name:	ged1.jpg
Views:	87
Size:	174.2 KB
ID:	54826  
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Old October 11, 2003, 12:21   #14
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a spanish flag in Walmart???

what is that kobayashi? a fight to control the business in the world?
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Old October 11, 2003, 12:43   #15
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Haven't gotten round to doing the flags yet, right now its still using flags from TRON. But yes, its a modern day global economic war...hasn't got a name yet.
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Old October 11, 2003, 15:34   #16
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I would suggest toning down the colors of the terrain, its gonna be painful to stare at for long periods of time.
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There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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Old October 11, 2003, 20:34   #17
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Re: Nonmilitary scenarios
Quote:
Originally posted by Smiley
Wonders are made objectives, but none are built at the start of the game. Your job is to stake out some cities and maximize production capacity and construct as many wonders as possible before the end of the scenario.
Unfortunately, if wonders are made objectives, they can't be built during the scenario. At least thats how it is with v2.42 - and AFAIK MGE as well. Don't know if its different with FW or ToT, though.
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Old October 11, 2003, 20:41   #18
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What I'd really like to see, is a great depression scenario, challenging players to develop new economic strategies to cope with the downward spiral of cash deficits, unemployment, hunger, selling out of improvements etc etc. War or revolution could be open options, as they were historically, but didn't have to be. Setting up new trade systems, developing new ideas and techs with appropriate economic improvements etc, could be peaceful solutions.
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Old October 12, 2003, 03:48   #19
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That's an interesting idea, though I'm not sure how CIV's lack of economic model would handle it.
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There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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Old October 12, 2003, 23:12   #20
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Quote:
Originally posted by kobayashi
work in progress
Kobi I honestly must say you have the most flamboyant choice in terrains...
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Old October 13, 2003, 03:56   #21
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Make it violet, blue, green and sth
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Old October 13, 2003, 06:52   #22
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They are not real terrains. Each colour represents a certain market space, like Finance, InfoTech, Lifestyle etc. While the colours are not finalized (I simply randomly put in different colours for the time being) the end product will still have the same 'Diagram' feel. Since the look is not related to the substance as in real terrain, the stark contrast is there to help you remember which colour represents what. Maybe I'll just use pale shades of the same.
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Old October 13, 2003, 12:02   #23
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Yes, that's what we are asking for. We want a red tide, not a red supernova.
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Old October 14, 2003, 07:52   #24
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About right
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