October 11, 2003, 00:54
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#1
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Princess
Local Time: 04:21
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Posts: 8,823
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Covert Operations report
According to the GooglieGod's direction, I'm setting up this new thread for the Hive's intelligent report. I'm currently trying to do the tech, vote, and ec report every turn. I hope somebody else would be able to do the base and military report.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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October 11, 2003, 00:55
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#2
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Turn 2041
Factions | PEACE | Univ | CyCon | Tech | | | | We both have | IN, AP, Mob, CE, PN, Flex, EC, IE, IA | Biogen, IN, Mob, CE, PN, Flex, EC, IE, IA, GS | Biogen, AP, Mob, CE, PN, Flex, IE, IA | We have but they don’t |
Biogen, Loyalty | AP, Loyalty | EC, Loyalty, GS | They have but we don’t | IB, Prog Psy, Social Psy, Init | IB, SHB, Social Psy | IB, Social Psy | Currently researching | Adaptive Econ | Eco Eng | Init | Vote | 19 | 14 | 19 |
Energy reserve | 51 | 107 | 55 |
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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October 11, 2003, 02:10
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#3
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Emperor
Local Time: 20:21
Local Date: November 2, 2010
Join Date: Jun 2003
Location: Purpose drives life
Posts: 3,347
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By the way HongHu, that's good work.
If I had know about that trick with looking at other faction's techs earlier I would have delayed the CN build.
We could have reaped further turn advantage by delaying the loyalty build until someone else started researching the tech. It only takes 1 turn to build the CN.
The current CN build delayed our city rebuild significantly, which would definately have caused drone problems with University Base. As according to that unversity base size report Googlie posted, is size 3 and we know everyone builds their first base immediately. So University Base is Bdrone level 1.
Last edited by Kody; October 11, 2003 at 02:18.
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October 11, 2003, 09:34
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#4
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Emperor
Local Time: 03:21
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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Quote:
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Originally posted by Kody
If I had known about that trick with looking at other faction's techs earlier I would have delayed the CN build.
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But it's moot anyway, Kody, as you could only get that data upon pacting with PEACE, which you did this turn anyway
So you wouldn't have had access to it last turn when you did your CN rush planning.
In the absence of information, your course of action was the most prudent, so no need to flagellate yourself.
G.
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October 11, 2003, 10:40
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#5
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Emperor
Local Time: 20:21
Local Date: November 2, 2010
Join Date: Jun 2003
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Actually the turn was replanned after we got our new turn. What really annoys me is I screwed up the hive rebuild by rehoming crawlers in preparation of the CN build. That what I get for only spending 3 hours replanning that last turn, and not looking at the builds more than 2 turns ahead.
Now it'll take two turns to move them back within range of our mineral mines.
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October 12, 2003, 18:44
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#6
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Prince
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2003
Location: Marshal of the Revolutionary Army of the Socialist People of the Human Hive
Posts: 348
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Good report HongHu!
- Rokossovky
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- Comrade Marshal Rokossovky
Marshal of the Revolutionary Army of the Socialist People of the Human Hive
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October 13, 2003, 00:10
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#7
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
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Posts: 8,823
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Thanks Marshal! I'm sure you'll find it satisfactory that the Office of the Military Intelligent is still doing its work.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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October 20, 2003, 01:56
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#8
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Turn 2043
Factions | PEACE | Univ | CyCon | Tech | | | | We both have | IN, AP, Mob, CE, PN, Flex, EC, IE, IA, GS | Biogen, IN, Mob, CE, PN, Flex, EC, IE, IA, GS | Biogen, AP, Mob, CE, PN, Flex, IE, IA | We have but they don’t |
Biogen, Loyalty | AP, Loyalty | EC, Loyalty, GS | They have but we don’t | IB, Prog Psy, Social Psy, Init | IB, SHB, Social Psy | IB, Social Psy, Init | Currently researching | Adaptive Econ | Eco Eng | Unknown | Vote | 21 | 16 | 19 |
Energy reserve | | | |
Not a lot of changes. PEACE got GS, CC got Init (don't know what they are researching right now). Sorry I forgot to check ec reserve.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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October 20, 2003, 15:09
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#9
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Prince
Local Time: 03:21
Local Date: November 2, 2010
Join Date: May 2003
Location: Marshal of the Revolutionary Army of the Socialist People of the Human Hive
Posts: 348
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__________________
- Comrade Marshal Rokossovky
Marshal of the Revolutionary Army of the Socialist People of the Human Hive
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October 20, 2003, 19:18
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#10
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Emperor
Local Time: 20:21
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Rokossovky did you check the last turn for any new pirate base coordinates?
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October 21, 2003, 16:49
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#11
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Prince
Local Time: 10:21
Local Date: November 2, 2010
Join Date: May 2003
Location: New-Bern, NC
Posts: 990
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What would people want in the base and millitary report I'll see what if I can give updates on it not sure if I will be able to every day though.
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A university faculty is 500 egoists with a common parking problem
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October 21, 2003, 18:19
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#12
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Emperor
Local Time: 20:21
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Join Date: Jun 2003
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Just see if you can find any new base coordinates. Or if the pirates are planning on probing or building up military.
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October 21, 2003, 23:50
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#13
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Emperor
Local Time: 03:21
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Quote:
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Originally posted by dacole
What would people want in the base and millitary report
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Or you could post screenshots of the Base Production screen and the Military Nexus Screen for your Pirate pactmates - they could be updated each turn
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October 22, 2003, 03:49
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#14
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Emperor
Local Time: 20:21
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That doesn't tell you what the units are doing though.
You need to check up for what the units are doing.
When you see units on sentry, it's usually because they're traveling in a transport. Also the goto shows the coordinates, and if they head into a base the coordinates of the base are shown.
Googlie, please don't tell any of the other factions about this little trick, because the hive needs every advantage it can get.
Rokossovky and Voltaire are taking over the turns now.
I tried a smooth transition, but everyone thinks they can learn on the job.
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October 22, 2003, 08:51
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#15
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Emperor
Local Time: 03:21
Local Date: November 2, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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Quote:
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Originally posted by Kody
Googlie, please don't tell any of the other factions about this little trick, because the hive needs every advantage it can get.
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Yeah, right. It's a cakewalk now, with your about-to-get choppers and drop troops.
My only recourse is going to be to intercept a turn, set it up as an IP game with me as all 7 factions, and considerably edit the AI to give them some more mid-game teeth then restore it to PBEM status
(an old CMN trick for correcting those idiotic AI decisions in the middle of a game)
And my lips are sealed regarding the tactic - as they are with other factions' unique procedures. I only disseminate what is common knowledge.
G.
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October 22, 2003, 09:18
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#16
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Emperor
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You mean how it centers the support screen on the latitude of the base?
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October 22, 2003, 09:33
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#17
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Emperor
Local Time: 03:21
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Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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Hmm - I don't get that with my version. I wonder if we're all playing with the same version of smac/x ('cos some of the early "bugs" did get corrected and one of the biggies was the 'packet sniffer" data that infiltration/pactmate/Governor gets)
G.
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November 24, 2003, 02:15
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#18
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Finally got some time to look at the turn. I have made a summary for each faction. I hope this info would help us to remember what has been going on in the game. Also, since there are a few new people joining in, I think this may be helpful for them to get into the game.
The turn I looked at is the turn before we played. Maybe Jamski could give us an update about what he did in this turn and if there is any significant changes from what I gathered.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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November 24, 2003, 02:16
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#19
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Turn 2145
Hive
Bases: 15
Votes: 46
EC: 6
Currently Researching: Ecological Engineering (need 6yr / 3yr to go)
SE: Demo/Plan/Wealth
Pact: Drones, PEACE
Treaty: CC, Univ
Truce: Miriam
Vendatte: Roze
SP: HGP, VW, PTS, CN
Vanderburg experiencing hunger
Michanapolis enters GA, we already have Central Planning, RoKossobkygrad in GA. Michanapolis have 0 foods right now need more food for the pop booming.
Spore launcher near Hive and Rokossovkygrad, needs to send scout to destroy it
Hive growth in 4 turns need to build pod for rebuild
Jamski Clove will grow again next turn, need to build pod for rebuild
Prob and transport is holding in Static Univ, needs to send to the B-land
Utopia Base needs terraforming, Verderburg, Octavianburg need to adjust worker allocation to use rivered forest
Central planning needs to change worker to librarians?
Drones
Bases: 11
Votes: 25
EC: 38
Currently Researching: Syn Fossil Fuel (needs 10 yr / 7 yr to go)
SE: Demo/Plan/Wealth
Pact: Hive (permanent)
Treaty: CC, PEACE
Truce: Miriam, Roze
SP: WP, ME
Techs we don’t have: IB, SP, HEC (we choose not to have those in favor of prototyped units)
Techs we have: IN, AP, CE, PN, EC, IE, IA, Gene Splicing
Techs they don’t have which we have: Biogen, Mob, Flex, Loyalty (They have prototyped foil from us)
Has got a Battle Ogre Mk1
Probe teams in Assemble Hall, Freedman’s Park, Smokestack Hill
PEACE
Bases: 11
Votes: 26
EC: 63
Currently Researching: Adaptive Economics (needs 11 yr / 3 yr to go)
SE: Demo/Plan/Wealth
Pact: Hive, Univ
Treaty: CC, Drones
Truce: Miriam, Roze
SP: none
Techs we don’t have: IB, SP, Init, Prog Psy
Techs we have: IN, AP, Mob, CE, PN, Flex, IE, EC, IA, Gene Splicing
Techs they don’t have which we have: Biogen, Loyalty
Probe teams in Tripoli, Margaritaville
Producing a probe foil (party boat) at Alexandria in 4 turns
CyCon
Bases:
Votes: 22
EC:
Currently Researching:
SE: Frontier/Plan/Wealth
Pact: none
Treaty: Hive, Drones, PEACE
Truce:
SP: Maritime Control
Techs we don’t have:
Techs we have: Biogen, IN, AP, Mob, CE, PN, Flex, IE, IA
Techs they don’t have which we have: Loyalty, EC, Gene Splicing
Univ
Bases: 11
Votes: 19
EC: 22
Currently Researching: Environmental Economics
SE: Frontier/Free Market/Wealth
Pact: PEACE
Treaty: Hive
Truce:
SP: none
Techs we don’t have: IB, SP, SHB, Eco Eng
Techs we have: Biogen, IN, AP, Mob, CE, PN, Flex, IE, IA, Gene Splicing
Techs they don’t have which we have: AP, Loyalty
Believers
Vote: 31
Frontier/Plan/Survival
Data Angels
Vote: 40
Frontier/ FM/Survival
She appears not having Univ commlink
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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Last edited by Snowflake; November 24, 2003 at 17:19.
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November 24, 2003, 02:18
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#20
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Later I will try to write a summary of diplomatic situation of the Hive with other teams.
One thing I know for sure is that in Kody's turn the university scout who withdrew from our land two turns ago relanded very closer to where it left. This to me is quite clear an evidence of their intention, instead of a mistake. However, I believe in Jamski's turn we didn't found that out (Jamski please confirm this) so I suspect we need to pretend that we don't know this and we can not do anything regarding this yet until we really find out perhaps in the next turn.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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November 24, 2003, 09:46
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#21
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King
Local Time: 11:21
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Technical University of Ilmenau, Germany
Posts: 2,649
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Comrade HongHu, this is a marvellous report! The people own you a big favour!
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November 24, 2003, 13:36
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#22
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Thanks Comrade Micha. I strive to serve the people and the party.
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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November 24, 2003, 13:36
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#23
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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The Diplomatic Front 2145 - Drones
Relationship
We formed a pact in turn 2123. After a long while the Drones finally accepted Hive’s proposal of a permanent pact around turn 2135. The other teams are aware of the pact but not the depth of the pact.
We have been exchanging maps in the Drone Embassy instead of in game. Techs, prototyped units and other info are shared without conditions. We give Drones a probe foil so they could avoid flexibility. Currently we are doing leapfrog researching with us beeline to restriction lifting and they air power and MMI.
Comrade Kody has been acting as the Drones Ambassador. We may need to appoint a new Ambassador now that Kody has left the team.
Governor Election
Drones switched from FM to planned in 2145 and is expecting population growth of 5 per turn. In other words, they are expecting to surpass Angels in size year 2148 and surpass us around 2151. Currently (2145) they have 25 votes, by 2148 they would have 40, and by 2151 they would have 55. Angels have 40 right now. We have 46 right now. With the Hive rebuild and the planting of our current colony pods (3?) we would have 11 more votes. That means by 2151 we would at least have 57 votes. In addition assuming we would have avg. of 2 bases in pop booming we would also have an average 2 per turn growth. So by 2151 we could expect around 12 more votes from pop booming. That means by 2151 we could have about 70 votes.
The plan is to call a governor election around 2148 / 2149 with the two of us as candidate.
Currently Roze only lacks commlink of univ. But univ is pacted with PEACE so they could let Roze have univ commlink any time if they choose. Suppose Roze calls an election next turn, the two candidate will be Hive and Roze. Out of total 219 votes 46(Hive)+40(Roze)+31(Miriam)+26(PEACE)+25(Drones)+ 22(CC)+19(uni), we could secure 46(Hive)+25(Drones)+22(CC)=93 votes. If PEACE would vote for us then we have 119 votes. We will be ok. However, if PEACE choose to side with uni then we might lose the election if it is called early.
War Plan
Drones plan to invade uni in 20 turns with chop and drop. They expect to go in with 20 or more units and win the war in about 3 turns. Drones are not assuming our help but says if we could contribute choppers, drop units or planes it will be helpful. Their near term plan is to infiltrate the uni.
Drones intends to enter into a no-trading agreement with CC regarding HEC so that uni will not get techs that leads to Air power early. They have agreed that they will gift us +3 armor prototyped unit so that we don’t need to acquire HEC. Drones believes that it is best if we don’t tell CC about this possible prototype exchange.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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Last edited by Snowflake; November 29, 2003 at 17:37.
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November 24, 2003, 14:22
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#24
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King
Local Time: 11:21
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Technical University of Ilmenau, Germany
Posts: 2,649
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Thank you, Comrade!
This is extremely helpful, now we just need to take up the thread and start doing our in-game conversations again. I am online at msn, although it might not appear so
Let me know when there´s a meeting!
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November 24, 2003, 14:26
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#25
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Thanks for your support Comrade Micha. Hopefully given time more comrades will feel the enthusiam toward the party again.
MSN chat is still a problem since I don't have MSN at work and Jamski is having problems with it.
I think if somebody could initiate some discussion thread we can then at least form some meaningful discussions in the forum.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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November 24, 2003, 14:27
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#26
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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The Diplomatic Front 2145 - PEACE
Relationship
We met PEACE in turn 2135. Chairman Voltaire has undertaken the role of PEACE Ambassador since the beginning.
The trade talk had not been very smooth. The PEACE appears to be wanting to milk as much as possible from everybody before they would actually agree to trade something. However PEACE proposed a pact very soon. After much debate the Hive agreed to a 35 year “research and non-agression pact” in turn 2141 (that means pact till 2176) and we traded Gene Splicing for Flexibility.
Marshal Rokossovky has recreated partial PEACE maps through infiltration information.
PEACE-CyCon incident
PEACE was pacted with CyCon at turn 2142. Apparently there were some bad incidents happened between the two factions and therefore the PEACE-CyCon pact was downgraded to a treaty in the following turn (2143). Our analysis is that CyCon had determined to break the pact when PEACE finally agreed to send CC Doc: Init. CyCon took it as free gift while breaking the pact anyway and also finished the Maritime Control SP since they have been accumulating minerals for a SP for a long time. PEACE was rather pissed off by this incident and deemed CyCon’s act as a cheat. The relationship seemed to be improved a little bit over time.
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
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November 24, 2003, 15:43
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#27
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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The Diplomatic Front 2145 - CyCon
Relationship
We obtained CyCon commlink from the Drones in turn 2143. A treaty was signed immediately. Comrade HongHu was assigned to be the CyCon Ambassador. The Embassy is located here.
The CyCons have been regarded as our soul mate from the very beginning of the game. The good feelings have been mutual. Shortly after contact the CyCons proposed us to enter joint-victory permanent pact. However since we have previously committed with the Drones, it becomes a challenge how we could form the best relationship with the CyCons without having to violate the Drones pact and risk undesirable consequences. A non permanent pact was offered to the CyCons with possibility to upgrade it in the future. The CyCons has chosen to delay pacting with us, because they need time to better prepare their bases from PEACE infiltration. (If CyCon pacts with us while we pact with PEACE presumably the CC info would be more accessible to the PEACE.) The discussion regarding whether to perm pact with CyCon is still going on. Choices are: Three way joint victory pact (still have not got Drone’s support on this); Stick with the Drones while be truthful or not truthful with CC; Perm pact with CC and break promise to the Drones.
Trading with CyCon
CyCon has offered to trade techs with us. Included in the proposal are Industrial Base, Social Psych and Doctrine: Initiative to trade for Doctrine: Loyalty, Ethical Calculus and Gene Splicing. We have stated that we do not want to trade because non of the techs they offer are needed immediately and we do not want to increase our research cost. However we have expressed our desire of trading prototyped unit with our tech(s). We need to follow up on this and letting CC know what prototype unit we desire and what tech we will offer them.
Governor Election
CyCon offered to vote for us on planetary governor elections in exchange for infiltration information for PUT and PEACE. They are still waiting for an official confirmation on this.
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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November 24, 2003, 16:17
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#28
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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The Diplomatic Front 2145 - University
Relationship
A university scout appeared on our land in turn 2142. A treaty was offered with a demand that they remove the scout from our land. Comrade Octavian X was assigned to be the uni Ambassador.
Trading with uni
Comrade Kody had proposed a trade with uni for ecological engineering with Cycon Comm link, Drone Comm link, Loyalty, Applied physics. The trade negotiation has yet to go through. It now appears that the trade would not be possible and the treaty may already be broken since uni, after loading the scout onto a transport moved a few squares west, just landed it again in our land. This information is however obtained in Kody’s turn instead of Jamski’s turn.
__________________
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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November 25, 2003, 16:49
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#29
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Deity
Local Time: 10:21
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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*sigh* another mistake by me, eh?
-Jam
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November 25, 2003, 18:04
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#30
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Princess
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Apr 2003
Location: falling, once again
Posts: 8,823
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Dear deputy chairman, I spend all those hours to come up with the various reports and all that you see is one of your own mistakes? I am really sad now.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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