October 11, 2003, 04:13
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#1
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Deity
Local Time: 22:21
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Idea to get the game moving - turnthreads
I have an idea:
part of the reason for our stalling in the game has been finding a time enough people can make it to a chat. Well what if we resurrect the idea of turnthreads, at least for a short time.
For those unfamiliar with the idea, this is just where the Minsiters post slightly more detailed orders than usual, and the President/VP can play at least SOME turns away from chat if necessary. This means that everyone has the time to get orders posted, and the Prez/VP can play whenever they are free, whether that time suits everyone for a chat or not.
This was used for a time in the SPDG's history, and is the only way the Civ2 Democracy Game is played. It can work very well.
So what does everyone think? If this is fine, Ministers please look at the save and post some nice orders in the Chat 8 Orders thread. Then, when Maki, Kloreep or even I need to play the game, we can do so when there is time, and we don;t need to delay any longer - let's keep the game going!
I intend to do more detailed orders than those I already posted over the next 24 hours. Please, if you are a Minister, or just a citizen who notices something that should be done (especially as we are without a Supreme Military Commander right now!), then go ahead and post on it, and if the Ministers don't come up with anything better, you have just aided the nation more than they!
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October 11, 2003, 04:21
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#2
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Emperor
Local Time: 03:21
Local Date: November 2, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
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I like it!!!  I've never been too jazzed about everything being decided in chat because I've rarely been able to make the chat times. Plus that's also why I've never run for a ministerial position.
I won't be able to do it tonight (1:30am my time right now and I'm heading to bed soon), but I'd be happy to take a look at the save and give opinions.
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October 11, 2003, 06:27
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#3
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Warlord
Local Time: 12:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Belgium
Posts: 139
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The turnchats would be great. It's impossible for everyone to attend all chats.
If orders are posted in the forum as much as possible everyone can keep up with what's happening and the game won't stall as easily. After the turns are played there should be very detailed feedback too.
On the other hand, waging war depends on random numbers. It's not easy to be very detailed about war in a turnthread. At least not for a lot of turns with all possible outcomes. The SMC would probably have to attend as much chats as possible. Having other ministers and citizens around wouldn't hurt either I think
What's the status of the SMC position anyway? I lost track of who's a candidate and who's not.
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October 11, 2003, 08:05
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#4
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Chieftain
Local Time: 10:21
Local Date: November 2, 2010
Join Date: Dec 2002
Posts: 74
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I very much agree on the turnthreads. Even if only one move per turn was played that could potentially be one move per day or 2, since I bet most of us check 'poly almost daily. In unusual situations (when Murphy was asleep) where everything went as planned on the AI's turn, a second Viking turn could be played immediately without taking it back to the forum. But even at 1 turn per 1-2 days, that's a lot more progress than we're making now. Plus everyone gets to see the discussion, which, after all, is one of the most important parts of playing this game.
GarP2
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October 11, 2003, 10:04
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#5
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King
Local Time: 04:21
Local Date: November 2, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
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yes, this is a good idea, it'll give us more time to put are thoughts in.
__________________
Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
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October 11, 2003, 10:08
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#6
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Local Time: 05:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Nashville / St. Louis
Posts: 4,263
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 Resurrecting turnchats is a very good idea. It's hard for everyone to get together at a turnchat at one time. This will also keep the game moving (albeit slowly, perhaps) and will hopefully prevent it from dying out like the SPDG2 did.
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October 11, 2003, 12:50
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#7
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Emperor
Local Time: 05:21
Local Date: November 2, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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For the record, I absolutely hate turnthreads. I love turnchats. I honestly think that if the ministers write down their orders ahead of time, that gives something for Prez/VP to follow in a chat if the minister has a RL issue and doesn't show up. It ALSO means that even if the minister is there, the chat runs smoothly and quickly unless an issue arises that the minister needs to change his orders on (as otherwise you just follow what they wrote).
The other thing we need is for ministers to designate deputy ministers, just the person/people (in order) that have the power to change their posted orders in a chat if changed circumstances arise. If they don't name a deputy, the President/VP is automatically their deputy (as in the Con).
It's a pretty simple system and it should work. The BIG key is that ministers, whether they plan to be present or not, need to WRITE DOWN their orders. The one that I can see being an exception is the SMC, who really needs to either be present or name a deputy who will be (or leave his power to the President).
Even if we're in a war and you can't predict ahead of time specific orders for each unit, you can at least write down in the orders thread a general idea of military strategy that whoever is commanding the units in a chat can follow, barring unforseen circumstances.
Orders threads also provide a public place where citizens can see what the ministers are ordering our forces to do and can, when they feel they should, comment and provide suggestions. This is what a democracy game is about.
With only 6 cities and 18 units, it shouldn't be much trouble at all. A little effort for the game to run much more smoothly and efficiently.
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October 11, 2003, 21:17
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#8
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Emperor
Local Time: 05:21
Local Date: November 2, 2010
Join Date: Jun 2002
Location: The DoD
Posts: 8,619
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I agree we need orders threads regardless of turnchat or turnthread. But considering the last two chats we've tried were cancelled due to low turnout, it's definitely time to go to turnthreads.
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October 12, 2003, 20:49
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#9
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Prince
Local Time: 19:21
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
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excellent
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October 13, 2003, 02:16
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#10
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King
Local Time: 05:21
Local Date: November 2, 2010
Join Date: Sep 2002
Location: State of Insanity (aka Texas)
Posts: 2,242
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I like it too as a temporary fix for the low turnout  It's hard to get enthused when no-one shows up  *feels for MrWIA*
I was trying to start the ministers in the orders habit before I left, so I obviously like that idea ^_^ I do want us to get back to turn chats at some point but that's likely going to be once we're bigger and more 'exciting'
__________________
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October 13, 2003, 06:45
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#11
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Warlord
Local Time: 12:21
Local Date: November 2, 2010
Join Date: Nov 2001
Location: in a bush near You.
Posts: 192
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 for turnthreads.
__________________
So many pedestrians, so little time
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October 13, 2003, 10:23
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#12
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Warlord
Local Time: 12:21
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Belgium
Posts: 139
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Quote:
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Originally posted by Makahlua
I do want us to get back to turn chats at some point but that's likely going to be once we're bigger and more 'exciting'
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I think we should always have a thread with orders even if it's just to keep people informed.
But IMHO the final decision should be made during the chat. So all ministers should try to attend as much chats as possible. If they can't, there's still something to fall back on.
Now we should go crush the Persians
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October 13, 2003, 12:41
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#13
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Emperor
Local Time: 11:21
Local Date: November 2, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
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Plan a chat.
See if all the ministers are planning to turn up.
If yes, hold the chat.
If not, hold a turnthread for a few turns.
Repeat.
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