October 12, 2003, 11:16
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#1
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Warlord
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 121
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Problem with first pcx file
I changed the colors of the base images in the first pcx file, but when I use the file in the game, the backgroud shows as a solid blue color. I'm certain I'm using the color pallette the game uses since I just edited an existing faction's base images. I'm also nearly certain that the background color is the same pink it should be. So why isn't it transparent in the game?
If I post the image, could someone fix it?
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October 18, 2003, 00:18
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#2
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Prince
Local Time: 06:24
Local Date: November 2, 2010
Join Date: Mar 2001
Location: Eurytion Mining Camp: 100°C dayside, 100°F nightside.
Posts: 875
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After you've made your changes, you need to apply the SMAC palette before you save the edited file. Your graphics-editing program should have instructions how to make and use 256-color palette files (they are stored as .pal).
Don't try to use MS Paint to edit pcx files. It does not support the format. JASC Paint Shop Pro does, as do several others.
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If at first you don't succeed, then skydiving isn't your thing.
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October 18, 2003, 11:52
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#3
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Warlord
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 121
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I'm use Corle Photopaint. I'm pretty sure that it's using the correct SMAC color pallete, but I'll try what you said. I wouldn't be surprised if it worked.
thanks
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It's really Synthetic God... I guess I didn't notice my own typo.
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March 25, 2004, 15:59
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#4
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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how do i enable the SMAC palette, its not listed on the palette menu (im using psp 8)
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March 25, 2004, 16:05
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#5
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Deity
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
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What I always do (no drawing program, except that .bmp one), is copying new graphics on an existing one. Works out fine.
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He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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March 25, 2004, 16:15
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#6
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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wot program u use
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March 25, 2004, 19:06
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#7
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Deity
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
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Quote:
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Originally posted by evil genius
wot program u use
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Well, that one that is included in your windows OS. How is it called again, Paint?
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He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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March 25, 2004, 19:26
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#8
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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yea thats wot i used and i had to use microsoft photo editor to convert it into .pcx format but it still comes up with the blue background behind the image in the game
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March 26, 2004, 05:21
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#9
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Deity
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jan 2004
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Have you tried working in two steps?
First I open an original SMAC(X) faction, take a sample of the background color, then open the file where the new base graphics are in, and apply the original sample on the background there. that way you're sure it is right.
I know that it looks the same, but it changes somehow for when you're loading your new faction in the game.
I use the photo editor as well to load then the new base graphic .bmp file in and save it as a .pcx file.
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He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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March 26, 2004, 12:14
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#10
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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SMAC(X) faction?????????????
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March 26, 2004, 12:24
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#11
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Deity
Local Time: 12:24
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I mean the graphic file of a SMAC or SMACX faction
If it really doesn't work, send them to me, I look it over (after this weekend)
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He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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March 26, 2004, 12:28
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#12
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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k, ill try n fix it meself but wots your e-mail just in case
ps. thanks i owe u one
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March 26, 2004, 13:28
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#13
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Provost
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 5,942
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Spellling !
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SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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March 26, 2004, 13:53
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#14
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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WTF
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March 26, 2004, 15:11
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#15
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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it's too big to post on the forum (or so it says) so give me your e-mail so i can send it to you
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March 26, 2004, 15:49
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#16
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Deity
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
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Quote:
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Originally posted by evil genius
it's too big to post on the forum (or so it says) so give me your e-mail so i can send it to you
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GeoModder at Hotmail dot com
zip format please, only 2 megs, and a PBEM can come in any time... Um, and only the base pcx file is needed, not pcx2 and 3
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He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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March 27, 2004, 07:50
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#17
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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on its way, thanks a lot i owe you one
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March 27, 2004, 14:59
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#18
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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what do you mean by PBEM anyway
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March 27, 2004, 15:11
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#19
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Provost
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 5,942
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PBEM= Play By Email.
Check the AC Multiplaying
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SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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March 30, 2004, 11:47
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#20
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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have you had a chance to look over it yet?
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March 30, 2004, 18:05
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#21
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Deity
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jan 2004
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I'll try this evening, should be solved by thursday the latest.
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He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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April 1, 2004, 13:02
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#22
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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ive sent you my e-mail, please can you send it to me asap just in case sam.lewis4@ntlorld.com is my e-mail adersse
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April 1, 2004, 14:56
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#23
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Deity
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jan 2004
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Posts: 12,956
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Sent, almost forgot to post it here
It should be completely ok, but to avoid errors, I sent all inbetween steps as well.
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He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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April 1, 2004, 17:04
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#24
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Location: Missouri, USA
Posts: 3
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Hey I cant seem to get this to work, I've got a custom faction and I cant get the graphics to work in the game, the leaders pic and bases wont show up. In fact it keeps givin me the Gians look, what fixes this?
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April 1, 2004, 18:59
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#25
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Deity
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
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If in SMAC, open the alpha.txt file, look for the faction names, and replace one of the seven with the name of your faction. Also put your custom faction files (.txt, 3 .pcx files) in the root folder.
For SMAX, open alphax.txt file, add the faction name under the 'Custom Factions' paragraph and as above with the faction files.
O yes, in both cases, if you have a .mp3 file for the faction, put that one under the 'voice' folder.
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He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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April 2, 2004, 20:36
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#26
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Location: Missouri, USA
Posts: 3
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Well that doesnt work, I dont get anything but a blank now, no bases or leader pic, what can I do?
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April 3, 2004, 13:24
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#27
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Provost
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 5,942
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Are your custom faction pcx EXACTLY THE SAME NAME as your text file, and as your entry in alpha.txt? This should work, so you probably messed sth. BTW no bases? Does this mean your bases are invisible?
__________________
SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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April 3, 2004, 18:12
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#28
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 15
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IT WORKED thanks a load
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April 3, 2004, 18:52
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#29
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Deity
Local Time: 12:24
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
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/me smiles benevolently...
Glad you're happy with it.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
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April 4, 2004, 22:24
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#30
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Settler
Local Time: 10:24
Local Date: November 2, 2010
Join Date: Mar 2004
Location: Missouri, USA
Posts: 3
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Theyre the same names and it still wont work, and yea the base is invisible I cant se it just like a semi-dark square. I guess no one else has had this prob? maybe its my install?
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