October 13, 2003, 17:22
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#1
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Chieftain
Local Time: 07:31
Local Date: November 2, 2010
Join Date: Feb 2001
Location: Porto Alegre, RS
Posts: 46
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Polution Management
IMHO, AI is very stupid on PM
There is any way to change the BUILDING PRIORITY of my city improvements?? I allways have to locate the most polution cities and alter current building project to make Mass Transit, Recycler, etc.
My mayors prefer to build anything, such as cultural buildings, religious, ... instead of anti-polution kind.
I hate this micromanagement!!
[]s
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regards
Krakatoa
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October 13, 2003, 17:25
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#2
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Prince
Local Time: 03:31
Local Date: November 2, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
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If you hold shift you can create a build queue. I think the limit is 10 items.
-- PF
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October 13, 2003, 17:52
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#3
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Deity
Local Time: 06:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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I never let them manage my build queue, for as you say they will misbehave if they are given a chance.
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October 13, 2003, 19:30
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#4
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Emperor
Local Time: 03:31
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Right.
If you want things done right, you do it yourself in Civ.
If you want to lower your civ to the level of the AI, use the governors. (yuch!)
If you want a quick game, without micro but with a perfectionist touch, ... Duh! What strategy game SHOULD you play??
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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October 13, 2003, 19:48
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#5
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Emperor
Local Time: 05:31
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Don King of the Apolyton HLA Movement
Posts: 3,283
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I've often considered playing a game using governors to full effect as a house rule, just to see how the other half lives and to simulate a decentralized government. Then I get a small, inadvertent taste of the governor in a real game and decide I'd rather spend that time digging my eyes out with a rusty spoon.
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"They say if you give a man a fish, he'll eat for a day. But if you teach a man to fish...then he has to get a fishing license. But he doesn't have any money, so he has to get a job and enter the social security system. And he has to file taxes, and you're gonna audit the poor son of a ***** because he's not really good at math. You pull the IRS van up to his house and take everything. You take his velvet Elvis and his toothbrush and his penis pump and that all goes up for auction with the burden of proof on you because you forgot to carry the 1. All because you wanted to eat a fish, and you couldn't even cook the fish because you need a permit for an open flame."
- Doug Stanhope
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October 13, 2003, 22:31
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#6
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Prince
Local Time: 10:31
Local Date: November 2, 2010
Join Date: May 1999
Location: Sydney, Australia
Posts: 350
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LOL. I had completely forgotten that there was any such thing as a Governor in Civ3. It has never even occurred to me to let the AI manage anything for me. (If the AI wasn't completely stupid it wouldn't be Civ).
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October 13, 2003, 22:38
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#7
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Deity
Local Time: 06:31
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Quote:
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Originally posted by Jaybe
If you want a quick game, without micro but with a perfectionist touch, ... Duh! What strategy game SHOULD you play??
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Probably none, but Starships Unlimited comes close.
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October 14, 2003, 07:00
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#8
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Chieftain
Local Time: 07:31
Local Date: November 2, 2010
Join Date: Feb 2001
Location: Porto Alegre, RS
Posts: 46
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Quote:
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Originally posted by planetfall
If you hold shift you can create a build queue. I think the limit is 10 items.
-- PF
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I know that, but it's micromanagement
Folks, I like to play domination style, normaly I have 80+ cities, its too much to manager manualy, my turns are already long enoght without micromanagement. May be it's possible to change something on AI script files, I will take a look...
__________________
regards
Krakatoa
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October 14, 2003, 08:24
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#9
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Chieftain
Local Time: 10:31
Local Date: November 2, 2010
Join Date: Sep 2003
Posts: 53
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play starcraft, 25 minute games on average, and perfectionism is what keeps people playing even after 4 years.
(and what causes you to get mad and agrivated because you will never play perfect, but you keep trying to get closer to it)
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October 15, 2003, 19:51
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#10
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Emperor
Local Time: 06:31
Local Date: November 2, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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After the VERY early game, I usually let the city governor manage moods (and thus city worker actions), but nothing else.
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The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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October 16, 2003, 12:26
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#11
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Firaxis Games Software Engineer
Local Time: 06:31
Local Date: November 2, 2010
Join Date: Mar 1998
Posts: 5,360
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Although there is no option for anti-polution buildings, it's possible to make the governors more likely to select the building of your choice. In the "Production" tab of the governor screen, you have the option to specify the frequency of build types: Often, Sometimes, and Never.
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