Question about map generation.
When I start a new game on Civilization III with a randomly created map, I usually spend about a half hour or even more before finding a map I am happy with.
My question is this -- in which textfile can I maniuplate the variables that the program uses in generating maps so I can decrease the odds of say for example, a sea of jungle or a sea of desert??
Sometimes, I think the map generator creates too large of areas of mono-geographical regions of jungles, deserts, or mountains -- which are POOR starting areas.
Thank you for any help.
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